- #Unleashing our wrath demon hunter update#
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Stellar Flare - Adds a new Astral damage DoT to your spell repertoire, one that behaves as your other DoTs and that can be stacked with them.
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Incarnation: Chosen of Elune - Is an upgrade to Celestial Alignment, doubling its duration and further increasing its spell damage bonus by 5%. Soul of the Forest - Offers a passive 15% increase to the damage bonus from Lunar Empowerment and Solar Empowerment, while reducing the cost of Starfall by 10 Astral Power. Typhoon - A conical AoE knockback attached to a 6-second daze effect. Mass Entanglement - Is an AoE root effect that lasts 20 seconds and can be broken by damage.
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Additionally, grants you free access to several Restoration healing spells.
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Restoration Affinity - Has you regenerate 3% of your health every 5 seconds, passing on this benefit to a party member if you’re at full health. All damage you deal while standing inside is increased by 50%. Rune of Power - Places a Rune on the ground for 10 seconds. Directly related to our spec is Moonkin Form, in which activating this ability will make you leap backwards.įeral Affinity - Increases your movement speed and grants you access to key Feral Combat abilities while in Cat form, as well as increases Energy regeneration to best make use of them. Wild Charge - This differs based on the shapeshift form you are in. Renewal - Heals you for 30% of your maximum health and it is usable in all shapeshift forms.ĭisplacer Beast - Teleports you forward, activating Cat Form while granting you a 50% increase in movement speed for 4 seconds. Starlord - This upgrades your Lunar Empowerment and Solar Empowerment temporary buffs, making them reduce the cast time of their affected spells Lunar Strike and Solar Wrath by 8%. Warrior of Elune - This 45-second cooldown causes the next 2 Lunar Strikes to be instant casts. The treants will taunt and attack targets. Levelįorce of Nature - This ability summons 3 Treants for 10 seconds, on a 1-minute cooldown. Here's every talent you have access to if you choose to play as a Balance Druid in the Legion expansion.
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Even then the growth of your character will be a long way from over, as you will still have to continuously upgrade your Artifact weapon the Scythe of Elune - we’ll guide you through that process as well.Īs the expansion progresses, we’ll update this guide with the latest information concerning Balance Druids, and add some gearing, PVP and specific endgame advice, along with other topics that will help your Balance Druid reach its full potential.Įditor's note: Update #1 - In the first revision of our Druid guide, we’ve added info on our recommended choices for upgrading the Balance Artifact Weapon, as well as our advice on those Relics you should slap into it. The build and rotation we present below can easily be tweaked to perform well in the multiple end-game activities you'll have at your disposal once you reach the level cap too. While the Feral Combat and Balance specialisations are equally viable for leveling - and choosing between them is mostly a matter of personal preference - we think Balance is a particularly good option, as the vast changes in Legion made it much more user-friendly and a very fun way to play the class. In this Balance Druid guide, we’re going take you through building and playing a levelling build that will help you conquer the new areas at a comfortable pace. In Legion, Balance Druids had their play style reworked altogether, moving from a rhythm based rotation to one that revolves around building up a new resource - Astral Power - via base spells, before using it to unleash Astral spells that deal increased damage and boost the next base spell’s damage. Our complete Balance Druid guide will help you settle comfortably into the specialisation. Balance Druid is one of World of Warcraft’s most resilient casters, boasting high survivability alongside the ability to dish out considerable punishment from a distance.